![]() ![]() Sacrifice plays into the inherent chaotic nature of horror and can be present whether or not the motives of the opposing force are clear. It the player chooses to have past events unfold in Alex’s life as they were meant to, Michael will remain dead at the end, but Alex will have Jonas in her life. If the player creates a situation in which Michael never died, Jonas will no longer be a part of Alex’s family and life. While the player has the choice to literally sacrifice Clarissa to the ghosts, there is no way to keep Jonas in Alex’s life and have Michael back at the same time. How calm and reassuring can they be while scared out of their minds? What hard choices will they have to make? Will the protagonist isolate herself from the rest of the group because of the choices she makes? Isolation is a common theme in horror because it evokes fear if a character is alone, they are more vulnerable physically and psychologically.Īlong with isolation, there is an underlying theme of sacrifice that becomes evident at the end of the game. While the teenagers of this game willingly placed themselves on an island with no reliable means to leave until morning, the events that unfold will test their relationships to one another. ![]() ![]() Like the majority of horror movies, Oxenfree explores the theme of isolation, both in a literal sense and in an interpersonal sense. SPOILERS AHEAD – Do not read if you have not finished the game. Three-dimensional characters, clever and economical game mechanics, and multiple realistic endings – this game is proof that the horror genre isn’t just far from dead it can be revitalized. It builds on teen movie horror tropes in a way that doesn’t feel clichéd, mostly due to the medium in which it was created. Oxenfree draws from classic horror films, carefully balancing a story that is both character-driven and plot-driven and catering to player agency with multiple endings. ![]()
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